Pick a hand and the whole site shifts mood.
Strategy to plan in.
Cozy to unwind in.
MKay Productions develops and publishes strategy and cozy games.
Our games
Two genres we keep coming back to, made and published under one roof.
Strategy
Games that reward a plan, and a second look at the map.

Fungal Front
Action RTS
Harvest serum, build your base, and command armies of humans or Shroomies on Mycopia, a living fungal planet that fights back. Early Access launches with three missions and online multiplayer, with twelve missions planned for each side.
Wishlist on Steam
Frozen Extinction
Cinematic RTS
A forgotten failure at a polar research site awakens Earth’s original apex predators. Build forward bases, secure supply lines, and lead humanity’s counteroffensive. Early Access opens with the first five story missions.
Wishlist on SteamCozy
Gentle games with no fail states and no hurry.

Kitten Wool Cup
Cozy kitten soccer
Chaotic kitten soccer where the ball is a giant ball of yarn. Win matches to earn wool, then spend it decorating your cozy cat house. Play practice matches, take on the AI, or go online in PvP and 3v3.
Wishlist on SteamMaking a strategy or cozy game? Let’s ship it together.
We publish games we would play ourselves, and we keep our catalog small enough that each one gets real attention.
Send us your pitch- Playtesting and balance
- Structured playtests and feedback you can act on, from early prototype to final build.
- Store page and wishlists
- Capsule art, trailers, and a launch plan that starts months before release.
- Porting and QA
- Help bringing your game to more platforms, with thorough testing along the way.
- Localization
- Translation and review so players can enjoy your game in their own language.
- Community
- Discord, social, and player support, so you can keep your focus on the game.
What we look for
- A playable build, even a rough one
- A strategy or cozy game with a clear idea at its center
- A solo developer or small team
A relaxed name. Serious craft.
MKay is a small studio that develops and publishes strategy and cozy games. The astronaut in our logo is shrugging for a reason: take the work seriously, and take yourself a little less so.
- Respect the player’s time.Whether it’s a 40-hour campaign or a 10-minute evening, nothing should be padding.
- Make the first ten minutes count.A game should show what it’s about before a player has to read a manual.
- Build it with players.Our games launch in Early Access so the people playing them can help shape what comes next.
